[csswg-drafts] [web-animations-1] Should calling `reverse()` set `effect.timing.direction` to `"reverse"`?

guest271314 has just created a new issue for https://github.com/w3c/csswg-drafts:

== [web-animations-1] Should calling `reverse()` set `effect.timing.direction` to `"reverse"`?  ==
* please tag the issue title with the spec's shortname, like `[css-foo]`
* please link to the spec section you're talking about, or at least the spec

https://drafts.csswg.org/web-animations/#directed-progress; https://drafts.csswg.org/web-animations/#dom-animation-reverse

At Chromium 65, calling `reverse()` does not appear to change the value of `effect.timing.direction`. 

The specification does not explicitly state that `effect.timing.direction` is changed based on the current or previous direction of the animation.

Should calling `reverse()` set `effect.timing.direction` to `"reverse"`? 

How to determine the current or previous (is paused) direction of an animation?

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Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/2543 using your GitHub account

Received on Wednesday, 11 April 2018 17:05:50 UTC