On 4/2/12 11:13 PM, "Mansoor C" <mchishtie@gmail.com> wrote: >This may be nit-picking ... It's not. >but I am wondering what if anything we should do about partial support of >an API in level 0. For instance, not all Canvas2D APIs are supported >currently by mobile vendors - especially those related to pixel >manipulations. OTOH these are not commonly used APIs either. Do we pick >and choose what may be relevant to Level 0 in such cases? Absolutely. And we'd welcome help to do that. --tobieReceived on Tuesday, 3 April 2012 18:39:23 UTC
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