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Re: Rough first draft of Level 0

From: Tobie Langel <tobie@fb.com>
Date: Tue, 3 Apr 2012 18:38:48 +0000
To: Mansoor C <mchishtie@gmail.com>, Robin Berjon <robin@berjon.com>, "public-coremob@w3.org" <public-coremob@w3.org>
Message-ID: <CBA10F7A.742F2%tobie@fb.com>

On 4/2/12 11:13 PM, "Mansoor C" <mchishtie@gmail.com> wrote:

>This may be nit-picking ...

It's not.

>but I am wondering what if anything we should do about partial support of
>an API in level 0. For instance, not all Canvas2D APIs are supported
>currently by mobile vendors - especially those related to pixel
>manipulations. OTOH these are not commonly used APIs either. Do we pick
>and choose what may be relevant to Level 0 in such cases?

Absolutely. And we'd welcome help to do that.

Received on Tuesday, 3 April 2012 18:39:23 UTC

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