Am 29.06.11 15:50 schrieb "E.J. Zufelt" unter <everett@zufelt.ca>: >On 2011-06-29, at 9:33 AM, Paul Bakaus wrote: > >> Hi everyone, >> >> I absolutely agree with TJ here. I think a lot of people here are trying >> to solve theoretical issues right now, which is very dangerous. I have >> closely observed the canvas landscape, and there are very few production >> apps out there that could benefit largely from increased accessibility >>on >> the canvas object itself. Mostly, today's canvas applications are game >> demos and drawing apps. >> >What about tomorrow? > >> If you are writing your GUI in canvas, you are doing it wrong. If you >>are >> building a chart/graph and don't run the canvas visualization from data >> markup that was progressively enhanced, you are doing it wrong. Hell, >>even >> if today you are trying to create a full game on canvas, you are >>probably >> doing it wrong (unless you want really fancy particle fx and can live >>with >> a super small canvas size). Canvas *is* an enhanced <img>. >> >And, when developers build a GUI on canvas, and therefore are "wrong", >how will persons with certain disabilities access that GUI so that they >can be full participants in the "wrongness", be it at school, work, or >for entertainment? If we try to fix their "wrongness", wrong will become right. We don't want that to happen. Disabled people *should* complain about GUIs written in Canvas. > >Everett ZufeltReceived on Thursday, 30 June 2011 13:53:40 GMT
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