Re: Directly setting biquad coefficients

On Wed, Oct 8, 2014 at 8:50 AM, Chris Lilley <chris@w3.org> wrote:

> The only time I have seen matrix values animated was in SVG for 2D
> transformations, and that was done by decomposing the matrix into
> equivalent primitives (in that case translations, rotation, etc),
> animating those, and stuffing the results back into a matrix.
>
> Depending on the answer to my earlier question, that approach might be
> an option here?
>

Not directly, since you couldn't animate (i.e. do consistent
per-processing-block changes) to the matrix results from the main thread.

If you want to do that, you'd need to implement an audio worker that
directly accessed an FFT api.

Received on Wednesday, 8 October 2014 16:01:34 UTC