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Re: Call for Consensus: retire current ScriptProcessorNode design & AudioWorker proposal

From: Srikumar K. S. <srikumarks@gmail.com>
Date: Wed, 13 Aug 2014 08:29:07 +0530
Cc: adelespinasse@gmail.com, Chris Wilson <cwilso@google.com>, Joseph Berkovitz <joe@noteflight.com>, Raymond Toy <rtoy@google.com>, Olivier Thereaux <olivier.thereaux@bbc.co.uk>, Audio WG <public-audio@w3.org>
Message-Id: <E14F2194-4ADE-4A4E-96D4-A87CD48D2B35@gmail.com>
To: robert@ocallahan.org
> On 13 Aug 2014, at 8:09 am, Robert O'Callahan <robert@ocallahan.org> wrote:
> 
> Another option that we've talked about before is having an API for OfflineAudioContext that lets you tell it to produce N samples (asynchronously) and then pause, firing a notification callback when it's paused. I think that's a pretty good solution for many use-cases, including dynamic graph reconfiguration.

Agreed.  That would solve the problem of having to create all nodes involved throughout an offline render at one shot.

Received on Wednesday, 13 August 2014 02:59:42 UTC

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