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Re: Appointment of two co-editors for the web audio API spec

From: Paul Adenot <padenot@mozilla.com>
Date: Tue, 27 Aug 2013 15:48:05 +0200
Message-ID: <521CAE15.7020903@mozilla.com>
To: public-audio@w3.org
Hi everyone,

I am a developer at Mozilla, working mostly on various modules that
interact with audio and video, such as media elements, WebAudio, WebRTC,
from user or author-facing features, to the interaction with OS-level
API. I've always been interested in audio software development, probably
because I've been using them for so long, as a musician. I'm also doing
demoscene and (very) amateur video-game development in my spare time,
most of the time working on the audio side of things.

I strongly believe that as editors, our role should be to write down
what has been decided in the group (that is, to not _author_ the spec
ourself, _edit_ it), and I hope to continue to have fruitful discussion
with anybody who wants to be involved in making this spec go forward.

In the short term I'm planning to start the job by trying to get the
number of open spec bugs to something lower than 140, with an emphasis
on minimizing the spec holes, so another implementer can come
along and write a whole new implementation without looking at Gecko,
Blink or WebKit's code. Most of the time this will mean making
uncontroversial amendments to the spec (stating on paper what everybody
thinks, use, and have implemented), and reflecting in the spec decisions
that have been made, but not written down.

In the mid-term, I think we could try to consolidate and improve the
test suite [1]. I believe that this will be beneficial for both
implementers and users of the WebAudio API. Blink/Webkit and Gecko have
both decent test suites (and we should borrow from both of them, if
allowed), but I hope real-world users of the WebAudio API will be able
to contribute tests, or ideas of tests as well.

Cheers,
Paul.

[1]:  https://github.com/w3c/web-platform-tests/tree/master/webaudio
Received on Tuesday, 27 August 2013 13:48:34 UTC

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