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[Bug 17393] (UseDoubles): float/double inconsistency

From: <bugzilla@jessica.w3.org>
Date: Wed, 21 Nov 2012 13:27:24 +0000
To: public-audio@w3.org
Message-ID: <bug-17393-5429-nT5miAYIp6@http.www.w3.org/Bugs/Public/>
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17393

Marcus Geelnard (Opera) <mage@opera.com> changed:

           What    |Removed                     |Added
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                 CC|                            |mage@opera.com

--- Comment #2 from Marcus Geelnard (Opera) <mage@opera.com> ---
Yes, time values are the most important. On the other hand, is there really a
point in using floats for anything (except, naturally, the AudioBuffer samples
that use Float32Array)?

For API consistency, I think doubles are preferred over floats.

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