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[Bug 17396] (numberOfChannels): AudioDestinationNode.numberOfChannels

From: <bugzilla@jessica.w3.org>
Date: Wed, 24 Oct 2012 10:20:57 +0000
To: public-audio@w3.org
Message-ID: <bug-17396-5429-p3Dha9XjZc@http.www.w3.org/Bugs/Public/>
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17396

Wei James <james.wei@Intel.com> changed:

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                 CC|                            |james.wei@Intel.com

--- Comment #4 from Wei James <james.wei@Intel.com> ---
(In reply to comment #3)
> (In reply to comment #2)
> > As Marcus pointed out in
> > <http://lists.w3.org/Archives/Public/public-audio/2012AprJun/0355.html>,
> > maxNumberOfChannels doesn't seem to really work and an array of values would
> > make more sense.
> 
> Would the proposed resolution of Bug #17379 resolve this as well?
> https://www.w3.org/Bugs/Public/show_bug.cgi?id=17379#c2

the proposal in Bug #17379 seems only resolve the naming issue of channel
layout. 
there are still two issues here:
1. using maxNumberOfChannel or using an array of layout. I think current spec
using maxNumberOfChannel is reasonable. 

2. Exception handling. (automatic down/up mixing or throw exception?). I prefer
to automatic mixing.

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Received on Wednesday, 24 October 2012 10:20:58 UTC

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