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Re: Live audio now available in Chrome Canary

From: Jussi Kalliokoski <jussi.kalliokoski@gmail.com>
Date: Fri, 21 Sep 2012 11:53:26 +0300
Message-ID: <CAJhzemW29vGaki+6SUp6U8hV0=fpPcudGpL4Y_O6Toug9qGyeg@mail.gmail.com>
To: Chris Rogers <crogers@google.com>
Cc: public-audio@w3.org
Very nice, Chris, this will be extremely useful!

Please let us know when the implementation covers Win/Linux so I can give
it a proper shot.

It might be worth noting that the example doesn't show any error in the
latest Chrome Dev / Arch Linux, it just silently doesn't work. Is there a
way to detect if the feature is not supported to insert a fallback?

Cheers,
Jussi

On Wed, Sep 19, 2012 at 1:43 AM, Chris Rogers <crogers@google.com> wrote:

> Hi All,
>
> I'm very happy to announce early support for live audio input with the Web
> Audio API in Chrome Canary (Mac-only for now, but Windows coming).
>
> To try it out:
>
> 1) Launch Chrome Canary:
> https://tools.google.com/dlpage/chromesxs
>
> 2) As a one-time configuration, go to "about:flags" (in the address bar)
> and enable "Web Audio Input" -- then click on "Relaunch Now" button at the
> bottom
>
> 3) Try a very simple and basic demo:
> http://chromium.googlecode.com/svn/trunk/samples/audio/visualizer-live.html
>
> 4) You'll be asked for permission to use your "microphone" (could be any
> live audio source) -- click on "Allow"
> (please note that the actual input source in the "Options" menu will
> *currently* be ignored and your default audio input device will always be
> used)
>
> Enjoy!
> Chris
>
>
>
Received on Friday, 21 September 2012 08:53:59 GMT

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