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[Bug 17415] (JSWorkers): JavaScriptAudioNode processing in workers

From: <bugzilla@jessica.w3.org>
Date: Sun, 29 Jul 2012 17:05:50 +0000
Message-Id: <E1SvWwA-0001VG-Dv@jessica.w3.org>
To: public-audio@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17415

--- Comment #77 from Grant Galitz <grantgalitz@gmail.com> 2012-07-29 17:05:49 UTC ---
Let's not forget that placing the js code in a worker does not solve the
blocking issue. JS code can still be very inefficient in a worker and block the
worker for a long period of time. GC pauses apply too. Inefficient JS can cause
blocking for longer periods than what the UI would normally block for. Putting
canvas support in a worker can also block out audio as well, as non-accelerated
users are very common with most browsers today.

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