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Audio-ISSUE-9 (multi-channel-support): Multi-Channel support in Use Cases & Reqs. [Use Cases and Requirements]

From: Audio Working Group Issue Tracker <sysbot+tracker@w3.org>
Date: Mon, 26 Mar 2012 16:43:22 +0000
Message-Id: <E1SCD0s-0000uc-2N@tibor.w3.org>
To: public-audio@w3.org
Audio-ISSUE-9 (multi-channel-support): Multi-Channel support in Use Cases & Reqs. [Use Cases and Requirements]

http://www.w3.org/2011/audio/track/issues/9

Raised by: James Wei
On product: Use Cases and Requirements

Should multiple channel (surround sound) support be mentioned in the Use-Cases and Requirements? James Wei points out that:

a) This would be typical for games, home theater, etc.
b) It is mentioned on W3C page: http://www.w3.org/2011/09/games/#surroundsound


Channel layouts are mentioned in the W3C Audio API Docs:
https://dvcs.w3.org/hg/audio/raw-file/tip/webaudio/specification.html#ChannelLayouts-section

Channel mapping is mentioned in the Media Stream Processing Doc:
http://www.w3.org/TR/2011/WD-streamproc-20111215/#worker-processing


Email thread:
http://lists.w3.org/Archives/Public/public-audio/2012JanMar/0496.html
Received on Monday, 26 March 2012 16:43:29 GMT

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