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Re: Changes to "HTML5 game" use case

From: olivier Thereaux <olivier.thereaux@bbc.co.uk>
Date: Fri, 17 Feb 2012 17:57:19 +0000
To: public-audio@w3.org
Message-Id: <28C9639D-267E-404E-8FF4-2068D61FE3C6@bbc.co.uk>
Hello,

There is still feedback on some of the UCs which I need to process, but there has been no objection on the changed prose for UC2 as mentioned in my mail on Feb 6th. I will therefore close ACTION-20, ACTION-21 and ACTION-22.

Cheers,

Olivier

On 6 Feb 2012, at 20:39, Olivier Thereaux wrote:

> Hello,
> 
> As discussed during the face-to-face meeting, I have amended the prose of the "game" use case to include the possibility of a number of additional effects such as occlusions and obstructions (clock heard through wall), sound cone (snake moving its head) and Doppler effect (flies). I tried to stick to actual effect one would often find in games, even if I suspect the scenario depicted would make for a fairly boring gaming experience…
> 
> Updated use case is here:
> http://www.w3.org/2011/audio/wiki/Use_Cases_and_Requirements#UC_2:_HTML5_game_with_audio_effects.2C_music
> 
> This should satisfy ACTION-20, ACTION-21 and ACTION-22 which I have therefore moved to "pending review":
> https://www.w3.org/2011/audio/track/actions/pendingreview
> 
> 
> Cheers,
> -- 
> Olivier
> 



Received on Friday, 17 February 2012 18:00:14 GMT

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