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Re: Audio APIs Feedback

From: Robert O'Callahan <robert@ocallahan.org>
Date: Mon, 6 Feb 2012 09:42:18 +1300
Message-ID: <CAOp6jLamg6-U6kvy6XR6cF8vXmGXpnzKiozmx7nthwUtDVOjsg@mail.gmail.com>
To: Samuel Thompson <sam@railgun3d.com>
Cc: public-audio@w3.org
On Fri, Feb 3, 2012 at 7:45 AM, Samuel Thompson <sam@railgun3d.com> wrote:

> I just wanted to give some feedback on my experience working with the two
> current audio APIs from the perspective of a console game engine programmer
> making the transition to WebGL game development.
>

Thanks. At Mozilla we know the Audio Data API isn't going to cut it; we're
developing a MediaStreams-based API instead. See
http://robert.ocallahan.org/2012/01/mediastreams-processing-demos.html.

Rob
-- 
"If we claim to be without sin, we deceive ourselves and the truth is not
in us. If we confess our sins, he is faithful and just and will forgive us
our sins and purify us from all unrighteousness. If we claim we have not
sinned, we make him out to be a liar and his word is not in us." [1 John
1:8-10]
Received on Sunday, 5 February 2012 20:42:53 GMT

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