Re: Use Cases and Requirements document

I also would like to have this done in the next two weeks, I can commit to have this built out in time for the F2F in Venice.

I think that UC5 also drags in certain aspects of UC6 (virtual instrument) -- maybe around 50%.  You can't have music authoring without virtual instruments to support playback.

...Joe

On Jan 9, 2012, at 7:00 AM, Olivier Thereaux wrote:

> Thanks, Joe.
> 
> Do you have a rough idea when you may have a chance to work on this?
> Ideally, I'd like us to be done with the scenarios in the next couple of weeks.
> 
> Cheers,
> 
> Olivier
> 
> 
> 
> On 04/01/2012 15:31, Joseph Berkovitz wrote:
>> This looks great, Olivier.
>> 
>> I will personally focus on building out UC5 (writing music on the web)
>> since it is the obvious place where I can contribute concrete domain
>> knowledge.
>> 
>> ... . . . Joe
>> 
>> *Joe Berkovitz*
>> President
>> Noteflight LLC
>> 84 Hamilton St, Cambridge, MA 02139
>> phone: +1 978 314 6271
>> www.noteflight.com <http://www.noteflight.com>
>> 
>> On Jan 4, 2012, at 10:18 AM, Olivier Thereaux wrote:
>> 
>>> Hi group,
>>> 
>>> Given how our important work on use cases and requirements will be in
>>> the next little while, and given that we had ended up with 4
>>> independent documents about this on the wiki, I took the liberty to
>>> merge them all into one:
>>> http://www.w3.org/2011/audio/wiki/Use_Cases_and_Requirements
>>> … and create redirects from the others.
>>> 
>>> I have also started a skeleton for the use cases, listing 6 which we
>>> may want to develop upon.
>>> 
>>> UC 1: Video Chat
>>> UC 2: HTML5 game with audio effects, music
>>> UC 3: online music mixing tool
>>> UC 4: Online radio broadcast
>>> UC 5: writing music on the web
>>> UC 6: playing a virtual music instrument
>>> 
>>> 
>>> The next step will be to write the use cases (scenarios) and derive
>>> requirements (desirable features and qualities). In order to help the
>>> group with this work, I've started a stub of the prose for UC2 (video
>>> game), following the example set by the Widgets Use Cases &
>>> Requirements spec:
>>> 
>>> http://www.w3.org/2011/audio/wiki/Use_Cases_and_Requirements#UC_2:_HTML5_game_with_audio_effects.2C_music
>>> 
>>> The example is imperfect and will need some work, obviously, but
>>> should help get an idea of how the story (the use case) describes a
>>> realistic scenario and how a number of desirable features (from our
>>> API or a related API we should then identify) can be easily derived
>>> from it.
>>> 
>>> 
>>> Does anyone has any objection (or proposed improvement) to this way of
>>> working on our UC&Rs? If not, I'd like to invite you to come forward
>>> and volunteer to flesh out the use cases, or add others - either
>>> completely different, or variants of the ones we have already.
>>> 
>>> Any question?
>>> 
>>> Cheers,
>>> Olivier
>>> 
>>> 
>>> P.S.: if noone objects, this should close ACTION-4, ACTION-6 and ACTION-8:
>>> https://www.w3.org/2011/audio/track/actions/4
>>> https://www.w3.org/2011/audio/track/actions/6
>>> https://www.w3.org/2011/audio/track/actions/8
>>> 
>>> 
>>> --
>>> Olivier Thereaux
>>> BBC Internet Research & Future Services
>>> 
>> 
> 
> -- 
> Olivier Thereaux
> BBC Internet Research & Future Services
> 

Received on Monday, 9 January 2012 15:14:52 UTC