Just realized one more thing: How is the doppler effect supposed to work? I see that there is a section in the spec for that too [1], but it obviously needs more detail. I guess that it would be implemented using some sort of FFT-based pitch-shift algorithm (?). [1] https://dvcs.w3.org/hg/audio/raw-file/tip/webaudio/specification.html#Spatialization-doppler-shift -- Marcus Geelnard Core Graphics Developer Opera Software ASAReceived on Wednesday, 20 June 2012 09:40:49 GMT
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