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[Bug 17415] (JSWorkers): JavaScriptAudioNode processing in workers

From: <bugzilla@jessica.w3.org>
Date: Wed, 13 Jun 2012 18:14:30 +0000
To: public-audio@w3.org
Message-Id: <E1Ses5O-0001tm-Fe@jessica.w3.org>
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17415

--- Comment #13 from Olli Pettay <bugs@pettay.fi> 2012-06-13 18:14:29 UTC ---
(In reply to comment #12)
> I agree it should, but I don't think it will. What should an emulator/VM
> developer do? Render off main-thread as well? 
Probably

> MSP API would have been a perfect
> fit for that use case, given it's ability to process video as well... Analyzing
> the byte code of those existing games and other programs and isolating the
> audio code to another thread doesn't sound very feasible.
That is a limitation in the WebAudio API which should be fixed.

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