[Bug 17403] (LinearConvolution): Linear convolution effect is defined by Wikipedia

https://www.w3.org/Bugs/Public/show_bug.cgi?id=17403

Chris Rogers <crogers@google.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|                            |FIXED

--- Comment #2 from Chris Rogers <crogers@google.com> 2012-06-09 00:06:34 UTC ---
I believe the operation "linear convolution" is a sufficiently well-known and
well-defined operation in mathematics that no further explanation is required,
anymore than the definition of a cos() function. It is defined in many texts on
math/DSP.

I will add an "informative" link to a page which can help guide implementors to
practically implement this well-defined mathematical operation. I am happy also
to point to working, cross-platform, well-optimized code having a
non-restrictive license. I can also point to an alternate implementation
"Freeverb":
http://freeverb3.sourceforge.net/

FIXED:
https://dvcs.w3.org/hg/audio/rev/7865f8b76f19

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Received on Saturday, 9 June 2012 00:06:37 UTC