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Re: CodecNode

From: Robert O'Callahan <robert@ocallahan.org>
Date: Wed, 16 May 2012 09:16:55 +1200
Message-ID: <CAOp6jLaJWVgvamZopDrfD+4z8f_C9va=0N8JgLk_6CK+fQDhtQ@mail.gmail.com>
To: Chris Rogers <crogers@google.com>
Cc: "Young, Milan" <Milan.Young@nuance.com>, "public-audio@w3.org" <public-audio@w3.org>
On Wed, May 16, 2012 at 7:27 AM, Chris Rogers <crogers@google.com> wrote:

>> That's really a WebRTC question. Actually at Mozilla the #1 priority for
>> MediaStream right now is not peer communication but using getUserMedia to
>> capture audio and video streams and take photos. I think we'll need to
>> resuscitate MediaStreamRecorder very soon, to record video clips in
>> camera-using applications --- if someone else doesn't get to it first. If
>> you just want to capture a bundle of video and transmit it to a server in
>> non-real-time, then that's what you want too I guess.
> If we resuscitate MediaStreamRecorder then I'd like to make sure that the
> design takes into account that a recording will start and stop at a precise
> time (in relation to other audio events).  This is crucial for musical
> applications such as digital audio workstations when people are recording
> tracks into a multi-track editor -- essential for synchronization.

Sure. You can do that with MediaStream Processing :-)

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Received on Tuesday, 15 May 2012 21:17:25 UTC

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