Pertaining to testing the audio demo posted earlier

I had to open an issue in the Google Chrome tracker separately for this
page, as Chrome can run it slower than Firefox 3.0 (Yes 3.0, and 3.6 too)
in some cases. Google Chrome's scaling of <canvas> internally when CSS
fixed positioning is encountered is unbelievably slow and is much slower
than in most other browsers. The poor buffering from web audio for handling
javascript audio nodes also compounded the issue, causing major gaps in
audio when google chrome is resized to only a few hundred pixels in each
dimension.

To test your own wav files I've also set up
http://www.grantgalitz.org/wav_player/

Received on Monday, 14 November 2011 08:01:21 UTC