Re: Web Audio API availability for Windows and Linux

Many thanks for this Chris, the Linux version is working fantastically here.

I've just update my library, Audiolet
(https://github.com/oampo/Audiolet), so it now supports both the Web
Audio API and the Audio Data API.  There's a couple of demos here -
I'd be interested to know how they work for other folks in Chrome:
http://www.oampo.co.uk/labs/audiolet-demo/
http://www.oampo.co.uk/labs/breakbeat
http://www.oampo.co.uk/labs/sine/

Joe


On Wed, May 11, 2011 at 8:01 PM, Chris Rogers <crogers@google.com> wrote:
> Hi Everybody,
> I'd like to announce that the Web Audio API is now available in very early
> Chrome builds (called canary builds) for Windows right now:
> http://tools.google.com/dlpage/chromesxs
> Tomorrow, I expect the API to be available in dev-channel builds for Windows
> and Linux (and Mac OS X still of course):
> http://www.chromium.org/getting-involved/dev-channel
> After installing, it's necessary to go to "about:flags", enable "Web Audio"
> and click the "Relaunch Now" button at the bottom of the screen.
> These are very early builds, but I wanted to give people who are interested
> a chance to try them out.
> Chris
>

Received on Thursday, 12 May 2011 09:59:59 UTC