Access to Learning Games

Hi All,
I've been lurking in the background, and picking up bits and pieces from 
AccessLearn when I can find time. So, please excuse me if this has 
already been discussed.

One thing I've been researching recently is accessibility in digital 
games, and serious games in particular with regard to learning online. 
We use a variety of games in the courses we offer at Ryerson University. 
One I demo'd at W4A this year (Lake Devo, http://lakedevo.ryerson.ca). 
It seems to me serious games should be part of the considerations for 
this group, given such games are becoming more and more common as 
learning tools. Though there are some game accessibility requirements 
that map to WCAG, there are others that do not, like ability to adjust 
control sensitivity, offer a wide choice of difficulty levels, or allow 
control remapping etc.

The best resource I've found on game accessibility is at:
http://gameaccessibilityguidelines.com/

Perhaps this is something AccessLearn can include as a potential 
resource, or perhaps W3C/WAI could look into this a a litle deeper, and 
perhaps extend WCAG with some game specific guidelines.

greg

Received on Wednesday, 4 May 2016 19:01:58 UTC