long header...

Just wondering if anyone had any definitive input on how the long header
bit should be used within SMUX.  While originally reading the spec,
I had assumed that when the bit was set, it would use 50 bits
(fragment_size + long header) for the fragment size, but in looking at
Mike's implementation in ILU, I noticed that it ignored the
fragment_size and just used the 32 bits in the long header.  Not that
anyeone would ever need 50 bits...just trying to clear up some
ambiguity.

-Justin Chapweske

Received on Friday, 15 October 1999 13:26:58 UTC