jim - i think we pretty much are in agreement, but one question: > Thousands of graphics apps have been built on top of X: the point being, > for the domain of graphics, one protocol was designed to support (almost) > all comers, and we succeeded at that up until about 1993. Keith Packard > and I are conspiring to try to update X again to get back to that level > of universality (X, right now, does not include translucent windows, > which it needs, and a few other items, though Keith's recent work has > added antialised text and graphics with alpha blending, based on and > extending beyond Rob Pike's Plan 9 work). what happened exactly in 93? in general, once you start winning, it's hard to stop winning... /mtrReceived on Wednesday, 28 November 2001 16:40:18 GMT
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